Selections: Keldrisaíth
Categories: HERO, DAUGHTERS OF KHAINE, ORDER, MELUSAI, Leader, 9 or less wounds Leader
Command Abilities: Wrath of the Scáthborn, Unit: Melusai Ironscale, Unit Abilities: Blood of the Oracle, Gory Offering, Turned to Crystal, Weapon: Keldrisaíth (Melee), Keldrisaíth (Missile)
Command Abilities | Command Ability Details | Ref |
---|---|---|
Wrath of the Scáthborn | You can use this command ability once per turn in your hero phase. If you do so, pick 1 friendly Melusai unit wholly within 12" of this model. Until your next hero phase, that unit can run and still shoot and/or charge later in the same turn. In addition, until your next hero phase, you can roll 2D6 instead of D6 when you make a run roll for that unit. |
Unit | Move | Wounds | Bravery | Save | Ref |
---|---|---|---|---|---|
Melusai Ironscale | 8" | 6 | 9 | 5+ |
Unit Abilities | Ability Details | Ref |
---|---|---|
Blood of the Oracle | Each time this model is affected by a spell or endless spell, you can roll a dice. If you do so, on a 5+, ignore the effects of that spell or endless spell on this model. | |
Gory Offering | If any enemy models are slain by wounds inflicted by this model’s attacks in the combat phase, you can add 1 to the Attacks characteristic of friendly Melusai units wholly within 12" of this model until the end of that phase. | |
Turned to Crystal | At the end of the combat phase, you can pick 1 enemy unit within 1" of this model and roll a dice. On a 3+, that enemy unit suffers 1 mortal wound. |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage | Ref |
---|---|---|---|---|---|---|---|---|
Keldrisaíth (Melee) | Melee | 2" | 3 | 3+ | 3+ | -1 | D3 | |
Keldrisaíth (Missile) | Missile | 18" | 3" | 3+ | 3+ | -1 | 1 |
Selections: 5 Blood Sisters [140pts], Heartshard Glaive
Categories: BLOOD SISTERS, DAUGHTERS OF KHAINE, MELUSAI, ORDER, Other
Unit: Blood Sisters, Unit Abilities: Gorgai, Turned to Crystal, Weapon: Heartshard Glaive
Unit | Move | Wounds | Bravery | Save | Ref |
---|---|---|---|---|---|
Blood Sisters | 8" | 2 | 8 | 5+ |
Unit Abilities | Ability Details | Ref |
---|---|---|
Gorgai | The leader of this unit is a Gorgai. Add 1 to the Attacks characteristic of that model's Heartshard Glaive. | |
Turned to Crystal | At the end of the combat phase, you can pick 1 enemy unit within 1" of this unit and roll 1 dice for each model in this unit. For each 3+, that enemy unit suffers 1 mortal wound. |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage | Ref |
---|---|---|---|---|---|---|---|---|
Heartshard Glaive | Melee | 2" | 3 | 3+ | 3+ | -1 | 1 |
Selections: 5 Blood Sisters [140pts], Heartshard Glaive
Categories: BLOOD SISTERS, DAUGHTERS OF KHAINE, MELUSAI, ORDER, Other
Unit: Blood Sisters, Unit Abilities: Gorgai, Turned to Crystal, Weapon: Heartshard Glaive
Unit | Move | Wounds | Bravery | Save | Ref |
---|---|---|---|---|---|
Blood Sisters | 8" | 2 | 8 | 5+ |
Unit Abilities | Ability Details | Ref |
---|---|---|
Gorgai | The leader of this unit is a Gorgai. Add 1 to the Attacks characteristic of that model's Heartshard Glaive. | |
Turned to Crystal | At the end of the combat phase, you can pick 1 enemy unit within 1" of this unit and roll 1 dice for each model in this unit. For each 3+, that enemy unit suffers 1 mortal wound. |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage | Ref |
---|---|---|---|---|---|---|---|---|
Heartshard Glaive | Melee | 2" | 3 | 3+ | 3+ | -1 | 1 |
Selections: 5 Khinerai Heartrenders [95pts], Barbed Javelin
Categories: DAUGHTERS OF KHAINE, KHINERAI HARPIES, KHINERAI HEARTRENDERS, ORDER, Other
Unit: Khinerai Heartrenders, Unit Abilities: Death From Above, Descend to Battle, Fire and Flight, Fly, Heartpiercer Shield, Shryke, Weapon: Barbed Javelin (Melee), Barbed Javelin (Missile)
Unit | Move | Wounds | Bravery | Save | Ref |
---|---|---|---|---|---|
Khinerai Heartrenders | 14" | 1 | 7 | 6+ |
Unit Abilities | Ability Details | Ref |
---|---|---|
Death From Above | This unit can run and still shoot later in the same turn. In addition, improve the Rend characteristic of this unit's Barbed Javelins by 1 if this unit was set up on the battlefield in the same turn. | |
Descend to Battle | Instead of setting up this unit on the battlefield, you can place it to one side and say it is circling high above as a reserve unit. If you do so, at the end of your movement phase, you can set up this unit on the battlefield more than 9" from any enemy units. At the start of the fourth battle round, any models that are still in reserve are slain. | |
Fire and Flight | In your shooting phase, after this unit shoots, you can roll a dice. If you do so, on a 4+, this unit can make a normal move of 6" (it cannot retreat or run). | |
Fly | This unit can fly. | |
Heartpiercer Shield | Add 1 to save rolls for attacks made with melee weapons that target this unit. In addition, if the unmodified save roll for an attack made with a melee weapon that targets this unit is a 6, the attacking unit suffers 1 mortal wound after all of its attacks have been resolved. | |
Shryke | The leader of this unit is a Shryke. Add 1 to the Attacks characteristic of that model's weapons. |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage | Ref |
---|---|---|---|---|---|---|---|---|
Barbed Javelin (Melee) | Melee | 2" | 1 | 4+ | 4+ | -1 | 1 | |
Barbed Javelin (Missile) | Missile | 12" | 1 | 3+ | 3+ | -1 | 1 |
Selections: Allegiance: Daughters of Khaine
Categories: Allegiance
Battle Trait: Blood Rites, Fanatical Faith
Battle Trait | Battle Trait Details | Ref |
---|---|---|
Blood Rites | Friendly DAUGHTERS OF KHAINE units gain an ability each battle round, as shown on the following list. Note that all abilities are cumulative. For example, in the second battle round, re-roll rolls of 1 when a friendly DAUGHTERS OF KHAINE unit runs and also when it charges. 1. Quickening Bloodlust: You can re-roll run rolls of 1 for this unit. 2. Headlong Fury: You can re-roll dice rolls of 1 when making charge rolls for this unit. 3. Zealot's Rage: You can re-roll hit rolls of 1 for this unit. In addition, friendly AVATARS OF KHAINE are automatically Animated (see the model’s warscroll). 4. Slaughterer's Strength: You can re-roll wound rolls of 1 for this unit. 5. Unquenchable Fervour: Worsen the Rend characteristic of weapons that target this unit by 1, to a minimum of ‘-’. In addition, do not take battleshock tests for this unit. |
Battletome: Daughters of Khaine Errata, July 2021 p1 |
Fanatical Faith | Roll a dice each time a wound or mortal wound is allocated to a friendly DAUGHTERS OF KHAINE model. On a 6, that wound or mortal wound is negated. | Order Battletome: Daughters of Khaine (2021) p61 |
Selections: No Points or Battlerole Validation (Open)
Categories: Game Options
Categories: Game Options
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