Rules: Contagion Abilities, Plague Weapon
Selections: 1. Combat Patrol (0-50 Total PL / 0-500 Points) [3CP]
Categories: Configuration
Categories: Configuration
Categories: Configuration
Selections: Blight grenades, Krak grenades, Plague claw, Twin plague spewer, Warlord
Categories: HQ, Faction: Chaos, Faction: Nurgle, Faction: Heretic Astartes, Faction: Death Guard, Infantry, Character, Bubonic Astartes, Terminator, Lord of the Death Guard, Lord of Virulence, Warlord
Rules: Contagions of Nurgle, Inexorable Advance
Abilities: Diseased Terminator Armour, Disgustingly Resilient, Lord of the Death Guard (Aura), Master of Destruction (Aura), Teleport Strike, Unit: Lord of Virulence, Weapon: Blight grenade, Krak grenades, Plague claw, Twin plague spewer
Abilities | Description | Ref |
---|---|---|
Diseased Terminator Armour | Models in this unit have a 4+ invulnerable save. | |
Disgustingly Resilient | Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). | |
Lord of the Death Guard (Aura) | While a friendly <PLAGUE COMPANY> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1. | |
Master of Destruction (Aura) | While a friendly <PLAGUE COMPANY> CORE unit is within 6" of this model, each time a model in that unit makes a ranged attack with a Plague Weapon, on an unmodified wound roll of 6, improve the Armour Penetration characteristic of that attack by 1. | |
Teleport Strike | During deployment, if every model in this unit has this ability, then you can set up this unit in a teleportarium chamber instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Lord of Virulence | 5" | 2+ | 2+ | 4 | 5 | 6 | 5 | 9 | 2+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Blight grenade | 6" | Grenade D6 | 4 | 0 | 1 | Plague Weapon. Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Plague claw | Melee | Melee | x2 | -3 | 2 | Plague Weapon. Each time an attack is made with this weapon, subtract 1 from that attack's hit roll. | |
Twin plague spewer | 12" | Heavy 2D6 | 5 | -1 | 1 | Plague Weapon. Each time an attack is made with this weapon, that attack automatically hits the target. |
Categories: Troops, Infantry, Faction: Death Guard, Faction: Nurgle, Faction: Chaos, Cultists, Plague Followers
Unit: Death Guard Cultist
Selections: Autogun
Unit: Death Guard Cultist Champion, Weapon: Autogun
Selections: 9x Autogun
Weapon: Autogun
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Death Guard Cultist | 6" | 4+ | 4+ | 3 | 3 | 1 | 1 | 5 | 6+ | |
Death Guard Cultist Champion | 6" | 4+ | 4+ | 3 | 3 | 1 | 2 | 6 | 6+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Autogun | 24" | Rapid Fire 1 | 3 | 0 | 1 | - |
Categories: Faction: Nurgle, Faction: Heretic Astartes, Infantry, Faction: Chaos, Faction: Death Guard, Troops, Plague Marines, Core, Bubonic Astartes
Rules: Contagions of Nurgle, Inexorable Advance, Malicious Volleys, Objective Secured
Abilities: Disgustingly Resilient, Remorseless, Vectors of Death, Unit: Plague Marine
Selections: Blight grenades, Boltgun, Krak grenades, Plague knife
Unit: Plague Champion, Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife
Selections: 4x Blight grenades, 4x Boltgun, 4x Krak grenades, 4x Plague knife
Weapon: Blight grenade, Boltgun, Krak grenades, Plague knife
Abilities | Description | Ref |
---|---|---|
Disgustingly Resilient | Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). | |
Remorseless | Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. | |
Vectors of Death | A Plague Marine equipped with 2 melee plague weapons has an Attacks characteristic of 3. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Plague Champion | 5" | 3+ | 3+ | 4 | 5 | 2 | 3 | 8 | 3+ | |
Plague Marine | 5" | 3+ | 3+ | 4 | 5 | 2 | 2 | 7 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Blight grenade | 6" | Grenade D6 | 4 | 0 | 1 | Plague Weapon. Blast. | |
Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Plague knife | Melee | Melee | User | -1 | 1 | Plague Weapon |
Selections: Hyper blight grenades, Injector pistol, Krak grenades, Plague knife
Categories: Faction: Chaos, Character, Faction: Death Guard, Faction: Heretic Astartes, Infantry, Faction: Nurgle, Bubonic Astartes, Elites, Foetid Virion, Biologus Putrifier
Rules: Contagions of Nurgle, Inexorable Advance
Abilities: Blight Racks (Aura), Disgustingly Resilient, Foul Infusion, Putrid Explosion, Unit: Biologus Putrifier, Weapon: Hyper blight grenades, Injector pistol, Krak grenades, Plague knife
Abilities | Description | Ref |
---|---|---|
Blight Racks (Aura) | While a friendly BUBONIC ASTARTES unit is within 6" of this model, blight grenades models in that unit are equipped with have an Armour Penetration characteristic of -1 and a Damage characteristic of 2. | |
Disgustingly Resilient | Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). | |
Foul Infusion | Once per turn, at the start of either your Charge phase or the Fight phase, you can select one friendly <PLAGUE COMPANY> CORE unit within 6" of this model. Until the start of your next Command phase, each time a model in that unit makes a melee attack with a Plague Weapon, an unmodified wound roll of 6 inflicts 1 mortal wound on the target in addition to any normal damage. Each unit can only be selected for this ability once per turn. | |
Putrid Explosion | When this model is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit (excluding NURGLE units) within 6" suffers 1 mortal wound. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Biologus Putrifier | 5" | 3+ | 3+ | 4 | 5 | 4 | 4 | 8 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Hyper blight grenades | 6" | Grenade D6 | 4 | -1 | 2 | Blast. Plague Weapon. | |
Injector pistol | 3" | Pistol 1 | 4 | -1 | 1 | Plague Weapon. Each time an attack is made with this weapon against an INFANTRY, CAVALRY or BEASTS unit, if the attack successfully wounds the target, it inflicts D3 mortal wounds in addition to any normal damage. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Plague knife | Melee | Melee | User | -1 | 1 | Plague Weapon |
Categories: Faction: Chaos, Daemon, Daemon Engine, Faction: Death Guard, Fast Attack, Faction: Heretic Astartes, Faction: Nurgle, Vehicle, Myphitic Blight-haulers
Rules: Contagions of Nurgle
Abilities: Daemonic, Disgustingly Resilient, Foul Stench, Putrid Explosion, Remorseless, Unit: Myphitic Blight-hauler
Selections: Bile spurt, Gnashing maw, Missile launcher, Multi-melta
Weapon: Bile spurt, Gnashing maw, Missile launcher, Frag missile, Missile launcher, Krak missile, Multi-melta
Abilities | Description | Ref |
---|---|---|
Daemonic | Models in this unit have a 5+ invulnerable save. | |
Disgustingly Resilient | Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). | |
Foul Stench | Each time a melee attack is made against this unit, subtract 1 from that attack's hit roll. | |
Putrid Explosion | Each time a model in this unit is destroyed, roll one D6 before removing it from play. On a 4+ it explodes, and each unit (excluding NURGLE units) within 6" suffers 1 mortal wound. | |
Remorseless | Each time a Combat Attrition test is taken for this unit, ignore any or all modifiers. |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Myphitic Blight-hauler | 10" | 3+ | 3+ | 6 | 7 | 9 | 4 | 8 | 3+ |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bile spurt | 12" | Assault D3 | 6 | -1 | 1 | Blast. Plague Weapon. This weapon can be used to make attacks against an enemy unit within Engagement Range of the bearer's unit. | |
Gnashing maw | Melee | Melee | User | -2 | 1 | Plague Weapon | |
Missile launcher, Frag missile | 48" | Heavy D6 | 4 | 0 | 1 | Blast. | |
Missile launcher, Krak missile | 48" | Heavy 1 | 8 | -2 | D6 | - | |
Multi-melta | 24" | Heavy 2 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. |
Contagion Abilities:
Contagion abilities affect enemy models or units within Contagion Range - this changes with the battle round number, increasing as the battle progresses, as shown in the table below. The effects of multiple, identically named Contagion abilities is not cumulative (i.e. if an enemy unit is within range of two models with the same Contagion ability, that Contagion ability only applies to the enemy unit once). Note, that while similar in many regards to Aura abilities, Contagion abilities are not affected by abilities that affect Aura abilities, and vice versa.
Battle Round 1 - 1"
Battle Round 2 - 3"
Battle Round 3 - 6"
Battle Round 4 - 9"
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Plague Weapon: You can re-roll wound rolls of 1 for a weapon with this ability. ()
Contagions of Nurgle:
If every unit from your army has the DEATH GUARD keyword (excluding UNALIGNED units), this unit gains the following ability:
Nurgle's Gift (Contagion): While an enemy unit is within Contagion Range of this unit (see below), subtract 1 from the Toughness characteristic of models in that unit.
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Inexorable Advance:
- This unit counts as having Remained Stationary if it did not Fall Back or Advance in your previous Movement phase.
- If this unit has the VEHICLE keyword, it does not suffer the penalty incurred to its hit rolls for firing Heavy weapons at enemy units that are within Engagement Range of it.
- If this unit has the INFANTRY keyword, it can ignore any or all modifiers to its Move characteristic, Advance rolls and charge rolls.
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Malicious Volleys:
Instead of following the normal rules for Rapid Fire weapons, models in this unit shooting Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• lhe shooting model’s target is within half the weapon’s range.
• The shooting model is Infantry and its unit Remained
Stationary in your previous Movement phase.
• The shooting model is a Terminator.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon (as defined on page 88) with the Rapid Fire type.
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Objective Secured: A player controls an objective marker if they have any models with this ability within range of that objective marker, even if there are more enemy models within range of that objective marker. If an enemy model within range of an objective marker also has this ability (or a similar ability), then the objective marker is controlled by the player who has the most models within range of that objective marker as normal. (Warhammer 40,000 Core Book p237)
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