Categories: Configuration
Selections: Adeptus Ministorum
Categories: Configuration
Selections: Bolt pistol, Chainsword, Frag & Krak grenades
Categories: Faction: <ORDER>, Faction: Adepta Sororitas, Faction: Adeptus Ministorum, Character, HQ, Faction: Imperium, Infantry, Canoness
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Lead the Righteous (Aura), Rosarius, Unit: Canoness, Weapon: Bolt pistol, Chainsword, Frag grenades, Krak grenades
Abilities | Description | Ref |
---|---|---|
Lead the Righteous (Aura) | While a friendly <ORDER> CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1. | Codex: Adepta Sororitas 9th Edition p95 |
Rosarius | This model has a 4+ invulnerable save. | Codex: Adepta Sororitas 9th Edition p91 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Canoness | 6" | 2+ | 2+ | 3 | 3 | 5 | 4 | 9 | 3+ | Codex: Adepta Sororitas 9th Edition p95 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - | |
Chainsword | Melee | Melee | User | 0 | 1 | Each time the bearer fights, it can make 1 additional attack with this weapon. | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - |
Categories: Faction: <ORDER>, Faction: Adepta Sororitas, Faction: Adeptus Ministorum, Infantry, Troops, Battle Sister Squad, Faction: Imperium, Core
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Selections: 9x Bolt pistol, 9x Boltgun, 9x Frag & Krak grenades
Unit: Battle Sister, Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Selections: Frag & Krak grenades
Unit: Sister Superior, Weapon: Frag grenades, Krak grenades
Selections: Bolt pistol, Boltgun
Weapon: Bolt pistol, Boltgun
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Battle Sister | 6" | 4+ | 3+ | 3 | 3 | 1 | 1 | 7 | 3+ | Codex: Adepta Sororitas 9th Edition p101 |
Sister Superior | 6" | 4+ | 3+ | 3 | 3 | 1 | 2 | 8 | 3+ | Codex: Adepta Sororitas 9th Edition p101 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - | |
Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - |
Selections: Frag & Krak grenades, Neural Whips
Categories: Faction: <ORDER>, Faction: Adepta Sororitas, Faction: Adeptus Ministorum, Character, Faction: Imperium, Infantry, Repentia Superior, Elites
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Driven Onward, Overseer of Redemption (Aura), Scourge of the Penitent, Unit: Repentia Superior, Weapon: Frag grenades, Krak grenades, Neural Whips
Abilities | Description | Ref |
---|---|---|
Driven Onward | In your Command phase, you can select one friendly <ORDER> SISTERS REPENTIA unit within 3" of this model. If you do so, until the end of the turn, this model and that unit are both eligible to declare a charge in a turn in which they Advanced, and, until the end of the turn, each time a charge roll is made for this model or that unit, roll one additional D6 and discard one of the results. | Codex: Adepta Sororitas 9th Edition p109 |
Overseer of Redemption (Aura) | While a friendly <ORDER> SISTERS REPENTIA unit is within 6" of this model, each time a model in that unit makes a melee attack, add 1 to the wound roll. | Codex: Adepta Sororitas 9th Edition p109 |
Scourge of the Penitent | If your army is Battle-forged, then for each Detachment that includes a SISTERS REPENTIA unit, one REPENTIA SUPERIOR unit can be included in that Detachment without taking up a Battlefield Role slot. | Codex: Adepta Sororitas 9th Edition p109 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Repentia Superior | 6" | 3+ | 3+ | 3 | 3 | 4 | 5 | 8 | 3+ | Codex: Adepta Sororitas 9th Edition p109 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Neural Whips | Melee | Melee | User | -2 | 1 | Each time an attack is made with this weapon against a unit (excluding VEHICLE units), if no models in the target unit have a Leadership characteristic of 8 or more, add 1 to that attack's wound roll. | Codex: Adepta Sororitas 9th Edition p109 |
Categories: Faction: <ORDER>, Faction: Adepta Sororitas, Faction: Adeptus Ministorum, Faction: Imperium, Infantry, Elites, Sisters Repentia, Core
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Martyrdom, Solace in Anguish, Zealot
Selections: 8x Penitent Eviscerator
Unit: Sister Repentia, Weapon: Penitent Eviscerator
Abilities | Description | Ref |
---|---|---|
Martyrdom | If this unit is destroyed during any phase other than the Morale phase, then at the end of that phase, you gain 1 Miracle dice (pg 91). | Codex: Adepta Sororitas 9th Edition p110 |
Solace in Anguish | Each time a model in this unit would lose a wound, roll one D6; on a 5+, that wound is not lost. | Codex: Adepta Sororitas 9th Edition p110 |
Zealot | When resolving an attack made with a melee weapon by a model in this unit, you can re-roll the hit roll if that model's unit made a charge move, was charged or performed a Heroic Intervention this turn. | Codex: Adepta Sororitas 9th Edition p90 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Sister Repentia | 6" | 3+ | 3+ | 3 | 3 | 1 | 2 | 8 | 7+ | Codex: Adepta Sororitas 9th Edition p110 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Penitent Eviscerator | Melee | Melee | x2 | -3 | 2 | Each time an attack is made with this weapon, subtract 1 from that attack's hit roll. | Codex: Adepta Sororitas 9th Edition p110 |
Categories: Faction: <ORDER>, Faction: Adepta Sororitas, Faction: Adeptus Ministorum, Fly, Faction: Imperium, Infantry, Seraphim Squad, Fast Attack, Jump Pack, Core, Zephyrim Squad
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Angelic Visage, Sky Strike
Selections: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Power sword
Unit: Zephyrim, Weapon: Bolt pistol, Frag grenades, Krak grenades, Power sword
Selections: Bolt pistol, Frag & Krak grenades, Power sword
Unit: Zephyrim Superior, Weapon: Bolt pistol, Frag grenades, Krak grenades, Power sword
Abilities | Description | Ref |
---|---|---|
Angelic Visage | The invulnerable save models in this unit receive from the Shield of Faith ability (pg 90) is improved by 1 (to a maximum of 4+). | Codex: Adepta Sororitas 9th Edition p111 |
Sky Strike | During deployment, you can set up this unit in the skies instead of setting it up on the battlefield, if you do so, then in the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models. | Codex: Adepta Sororitas 9th Edition p98,111 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Zephyrim | 12" | 3+ | 3+ | 3 | 3 | 1 | 3 | 9 | 3+ | Codex: Adepta Sororitas 9th Edition p111 |
Zephyrim Superior | 12" | 3+ | 3+ | 3 | 3 | 1 | 4 | 9 | 3+ | Imperial Armour: Compendium p111 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Power sword | Melee | Melee | +1 | -3 | 1 | - |
Selections: Storm bolter
Categories: Faction: Adepta Sororitas, Faction: <ORDER>, Faction: Adeptus Ministorum, Dedicated Transport, Faction: Imperium, Sororitas Rhino, Vehicle, Hallowed, Smokescreen, Transport
Rules: Acts of Faith, Sacred Rites, Shield of Faith
Abilities: Explodes (6/6"/D3), Transport: Sororitas Rhino, Unit: Sororitas Rhino [1] (6+ wounds remaining), Sororitas Rhino [2] (3-5 wounds remaining), Sororitas Rhino [3] (1-2 wounds remaining), Weapon: Storm bolter
Abilities | Description | Ref |
---|---|---|
Explodes (6/6"/D3) | When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | Codex: Adepta Sororitas 9th Edition p119 |
Transport | Capacity | Ref |
---|---|---|
Sororitas Rhino | This model has a transport capacity of 10 <ORDER> INFANTRY, CULT IMPERIALIS INFANTRY or SANCTIFIED INFANTRY models. It cannot transport JUMP PACK models. | Codex: Adepta Sororitas 9th Edition p118 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Sororitas Rhino [1] (6+ wounds remaining) | 12" | 6+ | 3+ | 6 | 7 | 10 | 3 | 8 | 3+ | Codex: Adepta Sororitas 9th Edition p118 |
Sororitas Rhino [2] (3-5 wounds remaining) | 6" | 6+ | 4+ | 6 | 7 | N/A | D3 | 8 | 3+ | Codex: Adepta Sororitas 9th Edition p118 |
Sororitas Rhino [3] (1-2 wounds remaining) | 3" | 6+ | 5+ | 6 | 7 | N/A | 1 | 8 | 3+ | Codex: Adepta Sororitas 9th Edition p118 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Storm bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - |
Acts of Faith:
Once per phase, one unit from your army with this ability can perform one Act of Faith using Miracle dice on the following dice rolls:
Advance, Charge, Hit, Wound, Saving throw, Damage; Morale test
There's an ENTIRE PAGE of rules for Acts of Faith/Miracle dice in the Codex on page 91. I'm not typing that in, and you should have them memorized by now, anyway.
(Codex: Adepta Sororitas 9th Edition p91)
Sacred Rites:
This unit gains a bonus depending on which sacred rites are active for your army. After players have determined their mission, you must select one sacred rite from the following table to be active for your army. Alternatively, you can randomly determine two sacred rites from the table to be active for your army by rolling two D6 and looking up the results (if a double is reolled, roll both dice again until two different results are rolled). In either case, these sacred rites are active for your army until the end of the battle. Some rules can make additional sacred rites become active for a unit during the battle. Duplicated active sacred rites on that unit have no additional effect.
1. Hand of the Emperor:
While this sacred rite is active, add 1 to Advance rolls and charge rolls made for this unit.
2. Spirit of the Martyr:
While this sacred rite is active, each time a model in this unit is destroyed by a melee attack and does not explode, roll one D6, on a 6, after the attacking model's unit has finished making its attacks, it suffers 1 mortal wound (a unit can suffer a maximum of 6 mortal wounds per phase as the result of this ability).
3. Aegis of the Emperor:
While this sacred rite is active, each time this units uses its Shield of Faith ability to take a Deny the Witch test, if the result of that test was an unmodified result of 5+, or it it was greater than the result of the Psychic test, that Deny the Witch test is passed.
4. Divine Guidance:
While this sacred rite is active, each time a model in this units makes a ranged attack, or an unmodified wound roll of 6, the Armour Penetration characteristic of that attack is improved by 1.
5. The Passion:
While this sacred rite is active, each time a model in this unit makes a melee attack, an unmodified hit roll of 6 scores 1 additional hit.
6. Light of the Emperor:
While this sacred rite is active, you can ignore any or all modifiers to this unit's Leadership characteristic, and each time a Combat Attrition test is taken for this unit, you can ignore any or all modifiers.
(Codex: Adepta Sororitas 9th Edition p93)
Shield of Faith:
Models in this unit have a 6+ invulnerable save.
In your opponent's Psychic phase, this unit can attempt to deny one psychic power as if it were a PSYKER. Each time a Deny the Witch test is take for this unit, roll one D6 instead of 2D6: if the result of that test was an unmodified result of 6, or if it was greater than the result of the Psychic test, that Deny the Witch test is passed.
(Codex: Adepta Sororitas 9th Edition p90)
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