Rules: Brood Brothers
Selections: 1. Combat Patrol (0-50 Total PL / 0-500 Points) [3CP]
Categories: Configuration
Selections: The Twisted Helix
Categories: Configuration
Abilities: Cult Creed, Experimental Subjects
Abilities | Description | Ref |
---|---|---|
Cult Creed | All GENESTEALER CULTS units with this ability, and all models in them, gain a Cult Creed provided every unit in their Detachment that belongs to a cult belongs to the same cult. The Cult Creed gain depends on which cult they belong to, as shown on the following pages. If your cult does not have an associated Cult Creed, it is known as a Myriad Cult and you must instead create your own Cult Creed for them, as described on pages 62-63; this allows you to customise the rules for your Myriad Cult. In either case, write down all your Detachments' Cult Creeds on your army roster. |
Codex: Genestealer Cults p54 |
Experimental Subjects | • Add 1 to the Strength characteristic of models with this creed. • Add 1" to the Move characteristic of models with this creed. • Each time an attack is made against a unit with this creed, an unmodified wound roll of 1-2 automatically fails, irrespective of any abilities that the weapon or attacker may have. |
Codex: Genestealer Cults p61 |
Categories: Configuration
Selections: Autopistol, Chemical Vials, Injector Goad
Categories: Faction: Tyranids, Faction: Genestealer Cults, Faction: <Cult>, Infantry, Character, Biophagus, No Force Org Slot
Rules: Conceal, Unquestioning Loyalty
Abilities: Genomic Enhancement, Injector Goad, Genomic Enhancement: 1. Enhanced Musculature, 2. Enhanced Aggression, 3. Enhanced Resilience, Unit: Biophagus, Weapon: Autopistol, Chemical Vials, Injector Goad
Abilities | Description | Ref |
---|---|---|
Genomic Enhancement | This model can perform the following action: Twisted Experiment (Action): At the end of your Movement phase, one BIOPHAGUS model from your army can start to perform this action. When this action is started, select one friendly <CULT> CORE or <CULT> ABERRANTS unit that is within 3" of the model performing this action and does not have a genomic enhancement (see below). This action is completed at the end of your Shooting phase, provided the unit you selected is still within 3" of the BIOPHAGUS model performing this action. If this action is successfully completed, the unit you selected gains one genomic enhancement from the list below for the rest of the battle. If that unit is an ABERRANTS unit, you can select which genomic enhancement it gains, otherwise, roll one D3 to randomly generate one. |
Codex: Genestealer Cults p102 |
Injector Goad | Each time this model fights, after it makes its attacks, select one enemy model (excluding a VEHICLE or TITANIC model) that lost any wounds but was not destroyed as a result of an attack made by this model's injector goad. Roll one D6: if the result is greater than that model's Wounds characteristic, that model is destroyed. | Codex: Genestealer Cults p102 |
Genomic Enhancement | Effect | Ref |
---|---|---|
1. Enhanced Musculature | Each time a model in this unit makes a melee attack, improve the Armour Penetration characteristic of that attack by 1. | Codex: Genestealer Cults p102 |
2. Enhanced Aggression | Each time a model in this unit makes a melee attack, an unmodified hit roll of 6 scores 1 additional hit. | Codex: Genestealer Cults p102 |
3. Enhanced Resilience | Each time a model in this unit would lose a wound, roll one D6: on a 5+, that wound is not lost. | Codex: Genestealer Cults p102 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Biophagus | 6" | 3+ | 3+ | 3 | 3 | 4 | 3 | 8 | 5+ | Codex: Genestealer Cults p102 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Autopistol | 12" | Pistol 1 | 3 | 0 | 1 | - | |
Chemical Vials | 6" | Grenade 1 | 1 | -2 | 2 | Each time an attack is made with this weapon against a unit (excluding a VEHICLE or TITANIC unit), an unmodified wound roll of 2+ is always successful. | Codex: Genestealer Cults p107 |
Injector Goad | Melee | Melee | 1 | 0 | D3 | Each time an attack is made with this weapon against a unit (excluding a VEHICLE or TITANIC unit), an unmodified wound roll of 2+ is always successful. | Codex: Genestealer Cults p109 |
Selections: Patriarch's Claws, Warlord
Categories: Faction: Tyranids, Faction: Genestealer Cults, Character, Psyker, Infantry, Genestealer, Faction: <Cult>, Patriarch, HQ, Warlord
Rules: Conceal
Abilities: Living Idol (Aura), Preternatural Reflexes, Swift and Deadly, Psyker: Patriarch, Unit: Patriarch, Weapon: Patriarch's Claws
Abilities | Description | Ref |
---|---|---|
Living Idol (Aura) | While a friendly <CULT> unit is within 6" of this model, each time a Combat Attrition test is taken for that unit, you can ignore any or all modifiers. | Codex: Genestealer Cults p90 |
Preternatural Reflexes | This model has a 4+ invulnerable save. | Codex: Genestealer Cults p90 |
Swift and Deadly | This unit is eligible to declare a charge in a turn in which it Advanced. | Codex: Genestealer Cults p90 |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|---|---|---|---|---|
Patriarch | 2 | 1 | Smite + 2 Broodmind | - |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Patriarch | 8" | 2+ | 5+ | 5 | 5 | 7 | 6 | 10 | 4+ | Codex: Genestealer Cults p90 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Patriarch's Claws | Melee | Melee | User | -3 | 2 | Each time an attack is made with this weapon, you can re-roll the wound roll, and on an unmodified wound roll of a 6, that attack has an AP characteristic of -6 and a Damage characteristic of 3. | Codex: Genestealer Cults p109 |
Categories: Faction: Genestealer Cults, Faction: Tyranids, Infantry, Faction: <Cult>, Crossfire, Core, Acolyte Hybrids, Troops
Rules: Conceal, Crossfire, Unquestioning Loyalty
Selections: 4x Autopistol, 4x Blasting Charges, 4x Cult Claws and Knife, 4x Frag Grenades
Unit: Acolyte Hybrid, Weapon: Autopistol, Blasting Charges, Cult Claws and Knife, Frag Grenades
Selections: Autopistol, Blasting Charges, Cult Claws and Knife, Frag Grenades
Unit: Acolyte Leader, Weapon: Autopistol, Blasting Charges, Cult Claws and Knife, Frag Grenades
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Acolyte Hybrid | 6" | 3+ | 4+ | 4 | 4 | 1 | 2 | 7 | 5+ | Codex: Genestealer Cults p93 |
Acolyte Leader | 6" | 3+ | 4+ | 4 | 4 | 1 | 3 | 8 | 5+ | Codex: Genestealer Cults p93 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Autopistol | 12" | Pistol 1 | 3 | 0 | 1 | - | |
Blasting Charges | 6" | Grenade D3 | 5 | -1 | 1 | Blast | Codex: Genestealer Cults p107 |
Cult Claws and Knife | Melee | Melee | User | -2 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. | Codex: Genestealer Cults p109 |
Frag Grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast | Codex: Genestealer Cults p107 |
Categories: Faction: Genestealer Cults, Faction: Tyranids, Infantry, Faction: <Cult>, Crossfire, Core, Acolyte Hybrids, Troops
Rules: Conceal, Crossfire, Unquestioning Loyalty
Selections: 4x Autopistol, 4x Blasting Charges, 4x Cult Claws and Knife, 4x Frag Grenades
Unit: Acolyte Hybrid, Weapon: Autopistol, Blasting Charges, Cult Claws and Knife, Frag Grenades
Selections: Autopistol, Blasting Charges, Cult Claws and Knife, Frag Grenades
Unit: Acolyte Leader, Weapon: Autopistol, Blasting Charges, Cult Claws and Knife, Frag Grenades
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Acolyte Hybrid | 6" | 3+ | 4+ | 4 | 4 | 1 | 2 | 7 | 5+ | Codex: Genestealer Cults p93 |
Acolyte Leader | 6" | 3+ | 4+ | 4 | 4 | 1 | 3 | 8 | 5+ | Codex: Genestealer Cults p93 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Autopistol | 12" | Pistol 1 | 3 | 0 | 1 | - | |
Blasting Charges | 6" | Grenade D3 | 5 | -1 | 1 | Blast | Codex: Genestealer Cults p107 |
Cult Claws and Knife | Melee | Melee | User | -2 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. | Codex: Genestealer Cults p109 |
Frag Grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast | Codex: Genestealer Cults p107 |
Categories: Faction: Genestealer Cults, Faction: Tyranids, Infantry, Faction: <Cult>, Aberrants, Elites
Rules: Conceal, Unquestioning Loyalty
Abilities: Bestial Vigour
Selections: 4x Heavy Power Weapon
Unit: Aberrant, Weapon: Heavy Power Weapon
Selections: Heavy Power Weapon, Hypermorph Tail
Unit: Aberrant Hypermorph, Weapon: Heavy Power Weapon, Hypermorph Tail
Abilities | Description | Ref |
---|---|---|
Bestial Vigour | Each time an attack is allocated to a model in this unit, subtract 1 from the Damage characteristic of that attack (to a minimum of 1). | Codex: Genestealer Cults p97 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Aberrant | 6" | 3+ | 6+ | 5 | 5 | 3 | 2 | 7 | 5+ | Codex: Genestealer Cults p97 |
Aberrant Hypermorph | 6" | 3+ | 6+ | 5 | 5 | 3 | 3 | 7 | 5+ | Codex: Genestealer Cults p97 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Heavy Power Weapon | Melee | Melee | +3 | -2 | 3 | - | Codex: Genestealer Cults p109 |
Hypermorph Tail | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. | Codex: Genestealer Cults p109 |
Categories: Faction: Tyranids, Faction: Genestealer Cults, Genestealer, Infantry, Faction: <Cult>, Purestrain Genestealers, Elites
Rules: Conceal, Unquestioning Loyalty
Abilities: Purestrain Reflexes, Swift and Deadly
Selections: 5x Cult Claws and Talons
Unit: Purestrain Genestealer, Weapon: Cult Claws and Talons
Abilities | Description | Ref |
---|---|---|
Purestrain Reflexes | Models in this unit have a 4+ invulnerable save. | Codex: Genestealer Cults p95 |
Swift and Deadly | This unit is eligible to declare a charge in a turn in which it Advanced. | Codex: Genestealer Cults p95 |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|---|---|---|---|---|---|---|---|---|---|
Purestrain Genestealer | 8" | 2+ | 6+ | 4 | 4 | 1 | 4 | 9 | 5+ | Codex: Genestealer Cults p95 |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|---|---|---|---|---|---|---|
Cult Claws and Talons | Melee | Melee | User | -3 | 1 | - | Codex: Genestealer Cults p109 |
Brood Brothers: (Codex: Genestealer Cults p108)
Conceal: During deployment, you can setup this unit in ambush instead of setting it up on the battlefield. If this unit is an INFANTRY or BIKER unit, you can set up this unit underground instead of setting it up on the battlefield or in ambush. (Codex: Genestealer Cults p88)
Crossfire: Every unit from your army has the GENESTEALER CULTS keyword (excluding UNALIGNED units and the percentage of BROOD BROTHERS units specified on page 54), and every unit from your army that belongs to a cult belongs to the same cult, this unit can use this ability and the following rules apply. (Codex: Genestealer Cults p89)
Unquestioning Loyalty: Each time a saving throw made for a <CULT> CHARACTER model from your army is failed, you can select one other friendly <CULT> or BROOD BROTHERS model with this ability within 3" of that CHARACTER model and take an Unquestioning Loyalty test. To do so, roll one D6, adding 1 to the result if that CHARACTER model is a PATRIARCH model: on a 4+, the test is passed and that CHARACTER model does not suffer damage. Instead, the friendly model you selected is destroyed and the attack sequence ends. (Codex: Genestealer Cults p88)
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