Selections: Brazier Staff, Fyresteel Throwing Axe
Categories: AURIC RUNEMASTER, DUARDIN, HERO, PRIEST, FYRESLAYERS, ORDER, Leader, 9 or less wounds Leader
Prayer: Volcano's Call, Unit: Auric Runemaster, Unit Abilities: High Priest of the Zharrgrim, Wise Council, Weapon: Brazier Staff, Fyresteel Throwing Axe (Hero)
Prayer | Answer Value | Range | Description | Ref |
---|---|---|---|---|
Volcano's Call | 3 | 18" | As the chanter is carrying a Runic Iron, you can re-roll the chanting roll. If answered, pick 1 terrain feature wholly within range and visible to the chanter. Roll a dice for each model within 1" of that terrain feature. For each 6, that model’s unit suffers 1 mortal wound. In addition, until your next hero phase, that terrain feature blocks visibility in the same manner as a wyldwood. | Battletome: Fyreslayers Errata, July 2021 p2 |
Unit | Move | Wounds | Bravery | Save | Ref |
---|---|---|---|---|---|
Auric Runemaster | 4" | 6 | 8 | 4+ |
Unit Abilities | Ability Details | Ref |
---|---|---|
High Priest of the Zharrgrim | If this unit is part of a Fyreslayers army, it knows all of the prayers from the Zharrgrim Blessings prayers scripture in addition to the other prayers it knows. | |
Wise Council | At the start of your hero phase, if your general is within 3" of any friendly AURIC RUNEMASTERS, you receive 1 command point. |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage | Ref |
---|---|---|---|---|---|---|---|---|
Brazier Staff | Melee | 1" | 2 | 4+ | 3+ | -1 | D3 | |
Fyresteel Throwing Axe (Hero) | Missile | 8" | 1 | 4+ | 4+ | -1 | 1 |
Selections: Ancestral Battle-axe, Fyresteel Throwing Axe
Categories: BATTLESMITH, DUARDIN, HERO, TOTEM, FYRESLAYERS, ORDER, Leader, 9 or less wounds Leader
Unit: Battlesmith, Unit Abilities: Bard of the Lodge, Icon of Grimnir, Weapon: Ancestral Battle-axe, Fyresteel Throwing Axe (Hero)
Unit | Move | Wounds | Bravery | Save | Ref |
---|---|---|---|---|---|
Battlesmith | 4" | 5 | 7 | 4+ |
Unit Abilities | Ability Details | Ref |
---|---|---|
Bard of the Lodge | If this unit issues the Rally command (core rules, 7.2) to a friendly FYRESLAYERS unit, you can return 1 slain model to the unit that receives the command for each 4+ instead of each 6. | Battletome Fyreslayers Errata, April 2022 p1 |
Icon of Grimnir | Friendly FRYESLAYERS units wholly within 12" of this unit have a ward of 6+. In addition, once per battle, in your hero phase, you can pick 1 friendly unit on the battlefield with this ability to plant its Icon of Grimnir. If you do so, until the start of your next hero phase, friendly FYRESLAYER units wholly within 12" of that unit have a ward of 5+ instead of 6+. |
Battletome: Fyreslayers Errata, July 2021 p2 |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage | Ref |
---|---|---|---|---|---|---|---|---|
Ancestral Battle-axe | Melee | 1" | 4 | 3+ | 3+ | -1 | 2 | |
Fyresteel Throwing Axe (Hero) | Missile | 8" | 1 | 4+ | 4+ | -1 | 1 |
Selections: 20 Vulkite Berzerkers [170pts], Fyresteel Handaxes, Fyresteel Throwing Axe, Reinforced [170pts]
Categories: DUARDIN, VULKITE BERZERKERS, FYRESLAYERS, ORDER, Battleline, Reinforced
Unit: Vulkite Berzerkers, Unit Abilities: Berserk Fury, Champion, Musician, Whirlwind of Destruction, Weapon: Fyresteel Handaxes, Fyresteel Throwing Axe (Unit)
Unit | Move | Wounds | Bravery | Save | Ref |
---|---|---|---|---|---|
Vulkite Berzerkers | 4" | 2 | 7 | 5+ |
Unit Abilities | Ability Details | Ref |
---|---|---|
Berserk Fury | Once per battle, at the start of the combat phase, you can say that this unit will unleash its beserk fury. If you do so, until the end of that phase, if a model is this unit is slain, that model can fight before it is removed from play. | |
Champion | 1 model in this unit can be a Karl. Add 1 to the Attacks characteristic of that model’s melee weapons. | |
Musician | 1 in every 5 models in this unit can have a Horn of Grimnir. Add 1 to charge rolls for units that include any Horns of Grimnir. | |
Whirlwind of Destruction | Add 1 to the Attacks characteristic of this unit's melee weapons if this unit made a charge move in the same turn. |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage | Ref |
---|---|---|---|---|---|---|---|---|
Fyresteel Handaxes | Melee | 1" | 2 | 3+ | 3+ | - | 1 | |
Fyresteel Throwing Axe (Unit) | Missile | 8" | 1 | 4+ | 4+ | - | 1 |
Selections: 5 Auric Hearthguards [125pts], Fyresteel Throwing Axe, Magmapike, Molten Rockbolts
Categories: AURIC HEARTHGUARD, DUARDIN, ORDER, FYRESLAYERS, Other
Unit: Auric Hearthguard, Unit Abilities: Champion, Molten Rockbolts, Weapon: Fyresteel Throwing Axe (Unit), Magmapike, Magmapike (Missile)
Unit | Move | Wounds | Bravery | Save | Ref |
---|---|---|---|---|---|
Auric Hearthguard | 4" | 2 | 8 | 5+ |
Unit Abilities | Ability Details | Ref |
---|---|---|
Champion | 1 model in this unit can be a Karl. Add 1 to the Attacks characteristic of that model’s Magmapike. | |
Molten Rockbolts | If the unmodified hit roll for a shooting attack made with a Magmapike is 6, subtract 1" from the target's Move characteristic until the end of your opponent's next turn. This ability cannot reduce the target unit's Move characteristic below half. |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage | Ref |
---|---|---|---|---|---|---|---|---|
Fyresteel Throwing Axe (Unit) | Missile | 8" | 1 | 4+ | 4+ | - | 1 | |
Magmapike | Melee | 1" | 1 | 3+ | 3+ | -1 | 1 | |
Magmapike (Missile) | Missile | 18" | 2 | 4+ | 3+ | -1 | 1 |
Categories: Allegiance
Selections: Ur-Gold
Battle Trait: Grimwrath Oaths, Ur-gold Runes, Command Abilities: Fierce Counter-Attack, Ur-Gold Rune: Rune of Awakened Steel, Rune of Farsight, Rune of Fiery Determination, Rune of Fury, Rune of Relentless Zeal, Rune of Searing Heat
Battle Trait | Battle Trait Details | Ref |
---|---|---|
Grimwrath Oaths | At the start of the first battle round, you can pick 1 of the following oaths for each friendly GRIMWRATH BERZERKER to swear. The rule for that oath applies until the end of the battle. If your army includes more than 1 GRIMWRATH BERZERKER, you cannot pick the same oath more than once. 'I will cut down the priests of Grimnir's enemies!': If the target is a PRIEST that does not have the FYRESLAYERS keyword, add 1 to hit rolls and wound rolls for attacks made by this unit, and add 1 to the damage inflicted by each of those attacks that is successful. 'I will guard them with my life!': Instead of picking 1 friendly AURIC HEARTHGUARD or HEARTHGUARD BERZERKERS unit on the battlefield to be the retinue of an Auric Runefather or Auric Runeson, you can pick this unit to be that unit's retinue. 'I will let nothing stand in my way!': This unit can run and still charge later in the turn. In addition, you can re-roll run rolls and charge roll for this unit. 'I will prove Grimnir's might to our allies!': Add 1 to hit rolls and wound rolls for attacks made by this unit if it is within 12" of any friendly allied units. 'I will not be stopped!': This unit has a ward of 6+. If this unit is within 3" of any enemy units, it has a ward of 5+ instead. 'I will strike hard and true in Grimnir's name!': If the unmodified hit roll for an attack made by this unit is 6, that attack causes 1 mortal wound to the target in addition to any damage it inflicts. |
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Ur-gold Runes | At the start of your hero phase, you can activate one of the following six ur-gold runes. To do so, state which rune will be activated and make an activation roll by rolling a dice. On a 1-5, the standard effect applies. On a 6, the enhanced effect also applies. The effects last until the start of your next hero phase. Each ur-gold rune can only be activated once per battle, and no more than 1 rune can be activated at the same time. Once you have used a rune, you can choose a new one to activate in your next hero phase, but you cannot activate the same one again. |
Order Battletome: Fyreslayers (2022) p56 |
Command Abilities | Command Ability Details | Ref |
---|---|---|
Fierce Counter-Attack | You can use this command ability at the start of the enemy combat phase. The unit that receives the command must be an AURIC HEARTHGUARD, HEARTHGUARD BERZERKERS or VULKITE BERZERKERS unit that is within 3" of an enemy unit that made a charge move in the same turn and is not within 3" any enemy units that have not made charge move in the same turn. The strike-first effect applies to that unit until the end of that phase. A unit cannot receive this command more than once per battle. |
Ur-Gold Rune | Effect | Enhanced Effect | Ref |
---|---|---|---|
Rune of Awakened Steel | Improve the Rend characteristic of melee weapons used by friendly FYRESLAYERS units by 1. | Improve the Rend characteristic by a further 1. | |
Rune of Farsight | Add 1 to hit rolls for attacks made with Fyresteel Throwing Axes by friendly FYRESLAYERS units. | Add 1 to wound rolls for attacks made with Fyresteel Throwing Axes by friendly FYRESLAYERS units. | |
Rune of Fiery Determination | Friendly FYRESLAYERS units have a ward of 6+. | Friendly FYRESLAYERS units have a ward of 5+. | |
Rune of Fury | Add 1 to hit rolls for attacks made by friendly FYRESLAYERS units. | Add 1 to the Attacks characteristic of melee weapons used by friendly FYRESLAYERS units. | |
Rune of Relentless Zeal | Add 2" to the Move characteristic of friendly FYRESLAYERS units. | Add 2 to charge rolls for friendly FYRESLAYERS units. | |
Rune of Searing Heat | If the unmodified wound roll for an attack made by a friendly FYRESLAYERS unit is 6, that attack causes 1 mortal wound to the target in addition to any damage it inflicts. | When this rune is activated, roll a dice for each enemy unit within 3" of any friendly FYRESLAYERS units. On a 2+, that enemy unit suffers 1 mortal wound. |
Selections: 0750 Points
Categories: Game Options, Vanguard
Categories: Game Options
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